Recently, while cleaning up the SD card I use on my Steam Deck, I decided that
the name “UNTITLED” wasn’t good enough, and that I would rename it to something
more descriptive. What I didn’t anticipate is that all of my EmuDeck / Emulation
Station games would cease to function.
My initial fear was that extFS of Mac or USBclean had done something screwy to
the micro SD card, or worse, the card had already gone bad after only a few
months of use.
If I’ve learned anything from decades of running Linux, when all else fails,
just start over.
That said, I went ahead and walked through the EmuDeck installer again. My
biggest fear in doing so was that the installer would decide to wipe my card
clean and I’d be starting over from scratch.
Obviously, if any of my previous fears were correct, I’d be in the same boat
anyway, so no big deal.
Fortunately though, that wasn’t the case, and after running through the
installer again, everything went back to normal and things were functioning as
they should be.
While I’m not entirely sure why that is, my working theory is that everything
was configured around the path of the micro SD card, and not something more
immutable like a UUID.